Thomthom wrote:I'm wondering, if the components are DC, will they scale properly if I copy the original transformation to the DC replacing the old component? Regardless, thanks for picking up the topic! This would allow changes to subcomponents that could effect other dependent subcomponents. A less preferred option but one that would work would be to introduce dynamic variables - rather than 'LenX =6"' maybe the syntax could be 'LenX =' wherein the length would always equal the inherent maximum dimension of the compoonent or group. This may even be possible with some savy ruby scripting, but I imagine a unique naming convention for edited dynamic components would keep it from getting really messy.ī. A third instance type be introduced that includes edited dynamic components, and a function wherein dynamic components can at least be swapped and edits reapplied for each instance - scale, layer, etc. I tried creating subcomponents with buffer room so that I could modify the geometry without exceeding a set envelope, but then I can't have a a plane of glass that properly references the mullion geometry.Ī. The component is dynamic, so that I can stretch it to be wider or taller without distorting the mullions, which works great, but I can't actually edit the mullion component, because it's size is fixed in the dynamic component so that it won't scale inappropriately (LenX =6", for example). I had a window with mullions, for example. While it's true you can still edit the sub-components of a dynamic component, there's a catch. I will often create a regular component that can be scaled in a single direction - like a comlumn or a step for example, so that I can stretch each to fit and still be able to edit them globally. As far as behavior is concerned, I expected them to work as normal components do now. Wow, my posts never get so many resonses. Any thoughts on that? Do you guys think we did it backwards? I'd love to hear your ideas. We've talked about adding some kind of toggle that would allow you to choose which behavior you prefer. In the end, we thought it would be *more* frustrating to have every instance in the model update instead of just the one you scaled. I think you can imagine what the arguments on both sides were. So the question became: "If I have 3 DCs in a model, and I scale one of them, should all of them update? Or should only the one I scaled?" We wanted DCs to follow the rules of SketchUp as much as possible. ScottLininger wrote:There was a lot of debate about this before launch. I'm thinking that the new type of components sizes to fit the size of each individual component it replaces.Īlso: is there a way to work out if two components derives from the same DC? I'd quite like to incorporate into my Selection Toys plugins a method that allows you to select all components of the same family type. It would be very nice to select just the windows I'd like to replace and have them updated with another type. The DC's are the same family (derived form the same DC, but different sizes). Say, I want to change all the windows on one floor with a different type. However, it would be a great addition if you could replace a DC family with another. With DC's I can set up one DC, which defines the style and rules for how the object should look. I work for an architectural office making visualisations.īefore DC's I had to make a unique component for each window size, even though they where the same family. At least in my work it's a great benefit. read more.I don't think that every instance should update. To become Internationally Acclaimed Centre of Excellence in the area of Design, Development & Manufacturing of Quality Tools & Components, Project Consultancy & Skill Development. Training activities started in 1991 and Tool production in 1995.ĬTTC is unique in imparting industry oriented long & short term training programmes on CAD/CAM, Tool Design & Manufacturing, Tool & Die Making, CNC Programming & Machining, Machine Maintenance, CCNA, Industrial Automation, VLSI, Hardware & Networking Management, ITI (Machinist/Welder) etc. The excellent infrastructural facilities like land, building etc. of Denmark to meet the above requirements. Central Tool Room & Training Centre (CTTC), Bhubaneswar is one of such training, production, design and consultancy centre established in technical cooperation programme between Govt. Simultaneously demand for quality Tool makers, Tool & Product Designers, Skilled manufacturers, PLC & Industrial Automation engineers and Maintenance Engineers is also growing rapidly. In the present scenario of industrialization particularly in the engineering field, requirements of specialized tools, dies, jigs, fixtures, moulds, gauges and other precision components are indispensable. Welcome to Central Tool Room & Training Centre,Bhubaneswar
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